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	<title>Blog3000 &#187; Cryptic</title>
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	<description>Game Theory and Opinion</description>
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		<title>The New Player Experience</title>
		<link>http://alexpizzini.com/blog/2010/01/22/the-new-player-experience/</link>
		<comments>http://alexpizzini.com/blog/2010/01/22/the-new-player-experience/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 10:00:43 +0000</pubDate>
		<dc:creator>Alex Pizzini</dc:creator>
				<category><![CDATA[Blog Post Spotlight]]></category>
		<category><![CDATA[Cryptic]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[Star Trek Online]]></category>

		<guid isPermaLink="false">http://alexpizzini.com/?p=130</guid>
		<description><![CDATA[RPGs have a long history of farmboys-turned-legends and orphans-turned-heroes, and there&#8217;s a very good reason for that. The growth of a modest character from humble beginnings to famous warrior saving the world is mirrored well by such growth in-game and out. The player and the character have a lot to learn before they go slaying dragons. Recent [...]]]></description>
			<content:encoded><![CDATA[<p>RPGs have a long history of farmboys-turned-legends and orphans-turned-heroes, and there&#8217;s a very good reason for that. The growth of a modest character from humble beginnings to famous warrior saving the world is mirrored well by such growth in-game and out. The player <em>and</em> the character have a lot to learn before they go slaying dragons. Recent Cryptic titles throw that out the window and thrust new players into immediate peril. Players want to be heroes from the start, but people don&#8217;t always know what&#8217;s best to them.</p>
<p>Dusty Monk over at <a href="http://ofcourseillplayit.com/">Of Course I&#8217;ll Play It</a> has been playing Star Trek Online beta and has come to the realization that <a href="http://ofcourseillplayit.com/?p=404">Cryptic Hates the New Player Experience</a>. Check it out, it&#8217;s a good read.</p>
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